I wanted to take a look at all the games beyond the cult followings and really see it for what it is. I wanted to make sure there’s something here for everyone. This list doesn’t only value nostalgia but ranks the game for modern gameplay, accessibility, and overall experience for all types of players.
What’s the best Final Fantasy game to start with?
Monster taming lets you recruit monsters, train them, and place them in your party. It reminded me of a lot of Atlus’ JRPGs, to be honest. It’s all RNG, meaning you might kill the same enemy 50 times before it finally joins you. That can put a lot of people off, so just a warning from my side.
Exploration, good plot, rich character arcs, and great action are all waiting for YOU to dive in. That said, if you take the time to master it, FF VIII Remastered is worth playing for its unique mechanics. It’s got deep storytelling and one of the most iconic romances in RPG history.
Tidus, our main protagonist, is the star athlete of a fantasy aquatic sport called Blitzball. He lives in Zanarkand, a futuristic city where you can’t even see the ground beneath you — it’s only water and metal and city lights as far as the eye can see. He is accosted by adoring fans as he tries to get to his ball games. His abusive father (who was an even more famous Blitzball player than he is) has been missing for over 10 years, and he’s never had the chance to get closure about the relationship. I watched the monster Sin attack the futuristic city of Zanarkand. I wandered around the idyllic tropical island of Besaid, watching the palm trees sway in the breeze.
Imagine my surprise when I found my first side quest with multiple outcomes based on my choices. Imagine my further surprise when I found out that was how most game guide of Xenoblade X’s Normal Missions work. As in any good sci-fi where a group of humans are out of their element in a galaxy far larger than themselves, this game is full of moral dilemmas. Despite being ‘side content’, these normal quests are where, in my opinion, the best writing of the entire game is. There are a lot of scenarios, and it seems like they tapped into just as much as you could get out of this kind of sci-fi premise.
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With over 3 million copies sold, this game quietly became one of the most replayable Final Fantasy titles. Gone is the suffocating linearity of its predecessor Instead, you get time-travel mechanics that let you revisit and reshape the world across different timelines. However, there’s Monster Taming added in this continuation. It serves you storytelling and character depth like shows and games from the 90s did. There was something about the 90s and that something seeped into this game. FF VI is one of Square Enix’s great games that still holds up today.
I eventually grew weary of the game around the halfway point and was waiting for it to be over. Around the three quarter mark, I finally felt like I had a pretty powerful crew, and that made the game more fun. The last bit of the game really stretched on, and I was ready for it to be over. And then, watching the final cutscene, I felt pretty pretty content.
I just feel that most of the environmental music is very average, at best. In particular, Seymour Omnis’s theme is such a bop I kept getting distracted by how great it was during the fight. When I saw this game had classic turn-based combat I got excited. The ATB system has its advantages but as a Pokemon fan from childhood, I always preferred the slower paced, calculated style that less games seem to opt for these days. The game also makes good use of the combat system by having many of the bosses be very puzzle-like.
Outside of 3, where I felt the side content was integrated the best, my playthroughs of the other Xenoblade games involved mainlining the main quests and doing very minimal side content. X’s design explicitly encourages players to look at the side content as a way to strengthen their team, and rewards them with quests that get them out and exploring every inch of the world map. The skills needed for this game have much more to do figuring out the complex plot than punching and kicking. It may take more than one play-through to figure out the exact nature of the plot twists and turns, even though the battles themselves are more easily won than in some other games. There is some very mild love interest along the way, based more on the romantic settings and sense of shared purpose than anything else.
Legal Action Delays Release of Amiga Replica
I dont think there’s a difference in both (?) but what I can say is that this holds up even against JRPGs of today’s time. A 10/10 given that it’s still playable up to this day. Spent half of my life playing this one.Over and over again.
Final Fantasy X was the tenth installment to the Final Fantasy series. It was the first to be released for the Sony Playstation 2 in 2001 and took full advantage of the graphics engine by introducing fully three-dimensional areas. It was the first of the series to utilize voice acting, also introduced a new “Conditional Turn-Based Battle (CTB)” system, and a character leveling system using the Sphere Grid. FINAL FANTASY X (FFX) mainly takes place in the land of Spira, where a force or monster called Sin threatens the world and everyone in it.
As is obvious from my statement above, I really like the party of characters in this game. Nearly all of them feel like they get a proper amount of the spotlight without taking away from the others. It’s a joy to watch them interact and bounce off of each other and I would gladly spend more time with them. Remaster is less about rebuilding FFX